December 1, 2012 // 5:35 am
- Following up on the previous
Nintendo Wii U hacking news, today console hacker and mod-chip developer Marcan42
has shared a Wii U teaser video via 0xf0f
on YouTube demonstrating The Homebrew Channel below.
To quote: "We finally have a YouTube channel and we thought we’d kick things off with a little teaser:
Keep in mind that this is purely a demonstration at this stage. Depending on how things progress and what direction development takes, we may or may not release something like this in this form. Please don't ask for release dates. We'd rather spend time investigating the new system than putting together a release that may or may not end up being the Right Way to do things in the future.
Please ignore the blue blinks. The monitor kind of sucks at syncing to component video sometimes. I would’ve used HDMI, but the Wii U cannot output analog audio simultaneously with HDMI (at least not for the Wii U menu part), and I cannot capture HDMI audio."
On the Wii U specs, Marcan
Tweeted the following: We're calling the Wii U security processor the Starbuck (vs. Starlet on Wii). And it seems to be about equally vulnerable, too.
Sorry, I'd rather not talk about how I got that yet. It doesn’t involve leaks, it involves Wii U hacks
He also stated the Wii U offers a 1.24 GHz CPU with 3 PowerPC 750 type cores with the GPU clocked at GPU core at 549MHz. The Wii U does have a higher IPC meaning the processor can do more work per clock cycle so it can't be directly compared to PS3 and XBox 360.
From the video's caption: "A quick demonstration of The Homebrew Channel installing and working on a Wii U.
There is no set release date, please don't ask. This is just a demonstration. Please ignore the blue blinks. The monitor kind of sucks at syncing to component video sometimes, and I cannot capture audio from HDMI."
Hopefully this delay won't turn into another money-making venture led by Max Louarn and Paul Owen profiting off the scene as was done with the PlayStation 3 and PS3 DRM-infected dongles.
Also below is a video (via gbatemp.net/threads/devolution.338544/) of a GameCube game running on Wii U via Devolution by Tueidj
. To quote: DevolUtion? Yo dawg, we put backwards compatibility in your backwards compatibility so you could run gamecube games over HDMI.
Unfortunately he shows no proof of it actually being used on the Wii U. Also in the video below he couldn't get past the "Press Start" screen.
How to use Devolution with backup discs
Devolution is a Gamecube loader for the Wii that allows both SD and USB loading with excellent compatibility along with audio streaming support. Many people are interested in using Devolution to play their favorite Gamecube games on their Wiis but have been frustrated by the program's inclusion of severe anti-piracy measures. While some claim to have cracked Devolution's code, a version without AP has not been publicly released. As compatibility improves, Nintendont promises to be a worthy AP-free alternative in the future. For now this leaves hardware, in the form of a modchip, as the best way forward with Devolution.
The following has been thoroughly tested and is known to be working. Other modchips may also work (many are known to be incompatible with the program's AP even when using retail discs). Please update this thread if you find another working modchip or firmware.
- Wii with an early drive (DMS, D2A, D2B) that can read burned DVDs
- Wiikey v1 modchip or DIY equivalent
- Wiikey 1.9b firmware and matching config disc (NOT 1.99BETA)
- Devolution r128 (or earlier)
- Devolution r197
- Burned backup of Gamecube game
The files needed are available on the internet with a little bit of searching.
This will NOT work with:
- Wii U
- Wiis with D2C or newer drives
- Devolution r200, because it uses a different verification scheme
How to verify backups:
To be able to verify burned discs with Devolution, the Wiikey must first be flashed with the older 1.9b firmware and have the region override feature turned OFF using the Wiikey config disc. Once this has been done, simply insert the backup when required for verification and Devolution r128 (or earlier) will verify the backup just like a retail disc. Repeat the process with backups of the rest of your favorite Gamecube games. This method works with either the standalone version of Devolution or by using the loader.bin with a USB loader. After all backup discs have been successfully verified, replace version r128 with r197 for the best game compatibility.
Have fun playing Gamecube games with Devolution!
In related Wii U news today Crediar
shared a video demonstrating running Homebrew Launcher on the Wii U in Wii Mode below with a screen capture of the Wii Mode OTP keys for those interested.
Finally, from fail0verflow
(via fail0verflow.com/blog/2012/8days.html) comes the following:
8 Days: 3d331b3165f9638c6cd6221702b2f736f7fcf931
: Pro tip: 40 character hex strings are usually SHA1 hashes, not encryption keys.
: Another brief update from fail0verflow
(via twitter.com/fail0verflow/status/281164792000045057) of a picture showing output to the Wii U's control pad with their logo and a picture of Nintendo of America President and COO Reggie Fils-Aime with the caption:
"The Wii U is a system we can all enjoy together" - Reggie Fils-Aime (twitter.yfrog.com/gymu6fjp)